<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://guide.pro-basketball-manager.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Victor</id>
	<title>Pro Basketball Manager Guide - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://guide.pro-basketball-manager.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Victor"/>
	<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php/Special:Contributions/Victor"/>
	<updated>2026-05-07T13:09:16Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=74</id>
		<title>Pro Basketball Manager 2026</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=74"/>
		<updated>2025-11-26T16:08:05Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Recruitment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Settings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 3D Match Quality ==&lt;br /&gt;
It is possible to change the quality of 3D matches in the game settings. If you experience slowdowns during matches, we recommend the following:&lt;br /&gt;
&lt;br /&gt;
* Set the game quality to '''Low'''.&lt;br /&gt;
* Use a static camera during matches (instead of dynamic ones like the TV camera).&lt;br /&gt;
* Disable the crowd.&lt;br /&gt;
* Make sure no other programs are running on your PC.&lt;br /&gt;
* Plug in laptops and avoid running on battery or in power-saving mode.&lt;br /&gt;
* Update your graphics card drivers.&lt;br /&gt;
&lt;br /&gt;
These adjustments can significantly improve performance and ensure a smoother gameplay experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
The higher the difficulty, the smarter the AI becomes during matches. On harder levels, the AI will:&lt;br /&gt;
&lt;br /&gt;
* Target weak matchups more aggressively.&lt;br /&gt;
* Exploit situations where a strong attacker faces a weak defender.&lt;br /&gt;
* Adjust tactics to focus on favorable matchups and create scoring opportunities.&lt;br /&gt;
* React faster to your tactical changes during the game&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
On higher difficulty levels players will be more selective and demanding during negotiations. &lt;br /&gt;
&lt;br /&gt;
They may request:&lt;br /&gt;
* Higher salaries and signing bonuses.&lt;br /&gt;
* Longer or more secure contracts.&lt;br /&gt;
* Specific roles or guarantees (e.g., starting position).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=73</id>
		<title>Pro Basketball Manager 2026</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=73"/>
		<updated>2025-11-26T16:07:50Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Settings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 3D Match Quality ==&lt;br /&gt;
It is possible to change the quality of 3D matches in the game settings. If you experience slowdowns during matches, we recommend the following:&lt;br /&gt;
&lt;br /&gt;
* Set the game quality to '''Low'''.&lt;br /&gt;
* Use a static camera during matches (instead of dynamic ones like the TV camera).&lt;br /&gt;
* Disable the crowd.&lt;br /&gt;
* Make sure no other programs are running on your PC.&lt;br /&gt;
* Plug in laptops and avoid running on battery or in power-saving mode.&lt;br /&gt;
* Update your graphics card drivers.&lt;br /&gt;
&lt;br /&gt;
These adjustments can significantly improve performance and ensure a smoother gameplay experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Difficulty ==&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
The higher the difficulty, the smarter the AI becomes during matches. On harder levels, the AI will:&lt;br /&gt;
&lt;br /&gt;
* Target weak matchups more aggressively.&lt;br /&gt;
* Exploit situations where a strong attacker faces a weak defender.&lt;br /&gt;
* Adjust tactics to focus on favorable matchups and create scoring opportunities.&lt;br /&gt;
* React faster to your tactical changes during the game&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
On higher difficulty levels players will be more selective and demanding during negotiations. &lt;br /&gt;
&lt;br /&gt;
They may request:&lt;br /&gt;
  ** Higher salaries and signing bonuses.&lt;br /&gt;
  ** Longer or more secure contracts.&lt;br /&gt;
  ** Specific roles or guarantees (e.g., starting position).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=72</id>
		<title>Pro Basketball Manager 2026</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=72"/>
		<updated>2025-11-21T18:48:18Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Settings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 3D Match Quality ==&lt;br /&gt;
It is possible to change the quality of 3D matches in the game settings. If you experience slowdowns during matches, we recommend the following:&lt;br /&gt;
&lt;br /&gt;
* Set the game quality to '''Low'''.&lt;br /&gt;
* Use a static camera during matches (instead of dynamic ones like the TV camera).&lt;br /&gt;
* Disable the crowd.&lt;br /&gt;
* Make sure no other programs are running on your PC.&lt;br /&gt;
* Plug in laptops and avoid running on battery or in power-saving mode.&lt;br /&gt;
* Update your graphics card drivers.&lt;br /&gt;
&lt;br /&gt;
These adjustments can significantly improve performance and ensure a smoother gameplay experience.&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=71</id>
		<title>Pro Basketball Manager 2026</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Pro_Basketball_Manager_2026&amp;diff=71"/>
		<updated>2025-11-21T18:47:36Z</updated>

		<summary type="html">&lt;p&gt;Victor: PBM2026&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PBM&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=70</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=70"/>
		<updated>2025-11-21T18:43:25Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Versions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
* [[Pro_Basketball_Manager_2026|Pro Basketball Manager 2026]]&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Dataeditor|Dataeditor]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
* [[Attributes_Coach|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Scouting|Scouting]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Staff|Staff]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Players =&lt;br /&gt;
* [[Attributes_Player|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=69</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=69"/>
		<updated>2025-11-21T18:43:18Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Versions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
* [[Pro_Basketball_Manager_206|Pro Basketball Manager 2026]]&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Dataeditor|Dataeditor]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
* [[Attributes_Coach|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Scouting|Scouting]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Staff|Staff]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Players =&lt;br /&gt;
* [[Attributes_Player|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=68</id>
		<title>Attributes Player</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=68"/>
		<updated>2025-01-28T19:09:49Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, height, pressure from the crowd...&lt;br /&gt;
&lt;br /&gt;
= Offensive Attributes =&lt;br /&gt;
* '''3pts Shooting''': Player's ability to shoot 3-pointers efficiently.&lt;br /&gt;
* '''2pts Shooting''': Player's ability to shoot mid-range shots (outside the paint) efficiently.&lt;br /&gt;
* '''Inside Shooting''': Player's ability to shoot inside the paint efficiently.&lt;br /&gt;
* '''Drive''': Player's ability to finish layups and drives efficiently.&lt;br /&gt;
* '''Free Throws''': Player's efficiency in shooting free throws.&lt;br /&gt;
* '''Dribble''': Player's ability to dribble under pressure, the higher the attribute the less likely the player is to lose the ball whilst dribbling, for example.&lt;br /&gt;
* '''Pass''': Player's ability to pass the ball to teammates without losing possession. It also increases the ability to make good passes, resulting in better shots for teammates (and assists).&lt;br /&gt;
* '''Shoot creation''': Player's ability to create their own shot in difficult situations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Defensive Attributes =&lt;br /&gt;
* '''Frontcourt defense''': The player's ability to defend and contest shots inside the perimeter. Higher skill makes it tougher for opponents to score and reduces the risk of fouling.&lt;br /&gt;
* '''Backcourt defense''': The player's ability to defend and contest shots outside the perimeter. Higher skill makes it tougher for opponents to score and reduces the risk of fouling.&lt;br /&gt;
* '''Steal''': The player's ability to steal the ball from opponents while defending.&lt;br /&gt;
* '''Offensive rebound''': The player's ability to secure offensive rebounds.&lt;br /&gt;
* '''Defensive rebound''': The player's ability to secure defensive rebounds.&lt;br /&gt;
* '''Block''': The player's ability to block opponents' shots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Physical Attributes =&lt;br /&gt;
* '''Speed''': The player's maximum running speed.&lt;br /&gt;
* '''Stamina''': The player's ability to perform for extended periods without getting tired.&lt;br /&gt;
* '''Jump''': The player's ability to jump high.&lt;br /&gt;
* '''Power''': The player's strength in duels, especially useful for inside players or those driving frequently.&lt;br /&gt;
* '''Acceleration''': The player's ability to quickly reach their top speed.&lt;br /&gt;
* '''Explosiveness''': The player's quickness in their first steps, useful for getting past defenders.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Mental Attributes =&lt;br /&gt;
* '''Collective''': How altruistic a player is and how likely they are to make assists.&lt;br /&gt;
* '''Self control''': The player's ability to stay calm and recover mentally from tough periods during games.&lt;br /&gt;
* '''Positioning''': The player's ability to be in the right position during games, especially on defense (e.g., for rebounds and blocks).&lt;br /&gt;
* '''Influence''': Higher influence allows the player to impact plays more significantly. Influential players can take more shots without upsetting teammates and are more likely to become key scorers.&lt;br /&gt;
* '''Consistency''': The player's performance regularity over multiple games and their ability to recover from bad streaks quickly.&lt;br /&gt;
* '''Experience''': Experience helps players avoid fouls and turnovers, make difficult shots, and perform better in crucial games (e.g., playoffs, finals, or relegation battles).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=67</id>
		<title>Attributes Player</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=67"/>
		<updated>2025-01-28T19:00:01Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, height, pressure from the crowd...&lt;br /&gt;
&lt;br /&gt;
= Offensive Attributes =&lt;br /&gt;
* '''3pts Shooting''': Player's ability to shoot 3-pointers efficiently.&lt;br /&gt;
* '''2pts Shooting''': Player's ability to shoot mid-range shots (outside the paint) efficiently.&lt;br /&gt;
* '''Inside Shooting''': Player's ability to shoot inside the paint efficiently.&lt;br /&gt;
* '''Drive''': Player's ability to finish layups and drives efficiently.&lt;br /&gt;
* '''Free Throws''': Player's efficiency in shooting free throws.&lt;br /&gt;
* '''Dribble''': Player's ability to dribble under pressure, the higher the attribute the less likely the player is to lose the ball whilst dribbling, for example.&lt;br /&gt;
* '''Pass''': Player's ability to pass the ball to teammates without losing possession. It also increases the ability to make good passes, resulting in better shots for teammates (and assists).&lt;br /&gt;
* '''Shoot creation''': Player's ability to create their own shot in difficult situations&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Defensive Attributes =&lt;br /&gt;
* '''Frontcourt defense''': The player's ability to defend and contest shots inside the perimeter. Higher skill makes it tougher for opponents to score and reduces the risk of fouling.&lt;br /&gt;
* '''Backcourt defense''': The player's ability to defend and contest shots outside the perimeter. Higher skill makes it tougher for opponents to score and reduces the risk of fouling.&lt;br /&gt;
* '''Steal''': The player's ability to steal the ball from opponents while defending.&lt;br /&gt;
* '''Offensive rebound''': The player's ability to secure offensive rebounds.&lt;br /&gt;
* '''Defensive rebound''': The player's ability to secure defensive rebounds.&lt;br /&gt;
* '''Block''': The player's ability to block opponents' shots.&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=66</id>
		<title>Attributes Player</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=66"/>
		<updated>2025-01-28T18:54:32Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, pressure from the crowd...&lt;br /&gt;
&lt;br /&gt;
= Offensive Attributes =&lt;br /&gt;
* '''3pts Shooting''': Player's ability to shoot 3-pointers efficiently&lt;br /&gt;
* '''2pts Shooting''': Player's ability to shoot mid-range shots (outside the paint) efficiently&lt;br /&gt;
* '''Inside Shooting''': Player's ability to shoot inside the paint efficiently&lt;br /&gt;
* '''Drive''': Player's ability to finish layups and drives efficiently&lt;br /&gt;
* '''Free Throws''': Player's efficiency in shooting free throws&lt;br /&gt;
* '''Dribble''': Player's ability to dribble under pressure, the higher the attribute the less likely the player is to lose the ball whilst dribbling, for example.&lt;br /&gt;
* '''Pass''': Player's ability to pass the ball to teammates without losing possession. It also increases the ability to make good passes, resulting in better shots for teammates (and assists).&lt;br /&gt;
* '''Shoot creation''': Player's ability to create their own shot in difficult situations&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=65</id>
		<title>Attributes Player</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=65"/>
		<updated>2025-01-28T18:53:29Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Offensive Attributes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, pressure from the crowd...&lt;br /&gt;
&lt;br /&gt;
Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, pressure from the crowd...&lt;br /&gt;
&lt;br /&gt;
= Offensive Attributes =&lt;br /&gt;
* **3pts Shooting**: Player's ability to shoot 3-pointers efficiently&lt;br /&gt;
* **2pts Shooting**: Player's ability to shoot mid-range shots (outside the paint) efficiently&lt;br /&gt;
* **Inside Shooting**: Player's ability to shoot inside the paint efficiently&lt;br /&gt;
* **Drive**: Player's ability to finish layups and drives efficiently&lt;br /&gt;
* **Free Throws**: Player's efficiency in shooting free throws&lt;br /&gt;
* **Dribble**: Player's ability to dribble under pressure, the higher the attribute the less likely the player is to lose the ball whilst dribbling, for example.&lt;br /&gt;
* **Pass**: Player's ability to pass the ball to teammates without losing possession. It also increases the ability to make good passes, resulting in better shots for teammates (and assists).&lt;br /&gt;
* **Shoot creation**: Player's ability to create their own shot in difficult situations&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=64</id>
		<title>Attributes Player</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Attributes_Player&amp;diff=64"/>
		<updated>2025-01-28T18:52:59Z</updated>

		<summary type="html">&lt;p&gt;Victor: Created page with &amp;quot;Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, pressure from the crowd...  = Offensive Attributes = * 3pts Shooting: Player's ability to shoot 3-pointers efficiently * 2pts Shooting: Player's ability to shoot mid-range shots (outside the paint) efficiently * Inside Shooting: Player's ability to shoot inside the paint efficiently * Drive: Player's ability to finish layup...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is a short description on each player attribute. Please remember that other factors may impact players stats such as tiredness, shape, defender, pressure from the crowd...&lt;br /&gt;
&lt;br /&gt;
= Offensive Attributes =&lt;br /&gt;
* 3pts Shooting: Player's ability to shoot 3-pointers efficiently&lt;br /&gt;
* 2pts Shooting: Player's ability to shoot mid-range shots (outside the paint) efficiently&lt;br /&gt;
* Inside Shooting: Player's ability to shoot inside the paint efficiently&lt;br /&gt;
* Drive: Player's ability to finish layups and drives efficiently&lt;br /&gt;
* Free Throws: Player's efficiency in shooting free throws&lt;br /&gt;
* Dribble: Player's ability to dribble under pressure, the higher the attribute the less likely the player is to lose the ball whilst dribbling, for example.&lt;br /&gt;
* Pass: Player's ability to pass the ball to teammates without losing possession. It also increases the ability to make good passes, resulting in better shots for teammates (and assists).&lt;br /&gt;
* Shoot creation: Player's ability to create their own shot in difficult situations&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=63</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=63"/>
		<updated>2025-01-25T16:23:59Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* What is a Mod? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [[dataeditor|Dataeditor]].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
# Find the ID of the player in your mod database.&lt;br /&gt;
# Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
# Find the ID of the team in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
# Find the ID of the competition in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
# Find the ID of the sponsor in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=62</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=62"/>
		<updated>2025-01-25T16:23:46Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* How to Use a Mod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [dataeditor|Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
# Find the ID of the player in your mod database.&lt;br /&gt;
# Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
# Find the ID of the team in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
# Find the ID of the competition in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
# Find the ID of the sponsor in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=61</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=61"/>
		<updated>2025-01-25T16:23:29Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* What is a Mod? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [dataeditor|Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
# Find the ID of the player in your mod database.&lt;br /&gt;
# Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
# Find the ID of the team in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
# Find the ID of the competition in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
# Find the ID of the sponsor in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=60</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=60"/>
		<updated>2025-01-25T16:23:14Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* What is a Mod? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
# Find the ID of the player in your mod database.&lt;br /&gt;
# Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
# Find the ID of the team in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
# Find the ID of the competition in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
# Find the ID of the sponsor in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=59</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=59"/>
		<updated>2024-12-17T15:45:02Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* How to Add or Sponsor Logo */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [https://example.com/dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
# Find the ID of the player in your mod database.&lt;br /&gt;
# Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
# Find the ID of the team in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
# Find the ID of the competition in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
# Find the ID of the sponsor in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=58</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=58"/>
		<updated>2024-12-17T15:44:52Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* How to Create a Mod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [https://example.com/dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
# Find the ID of the player in your mod database.&lt;br /&gt;
# Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
# Find the ID of the team in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
# Find the ID of the competition in your mod database.&lt;br /&gt;
# Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
# Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
1. Find the ID of the sponsor in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=57</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=57"/>
		<updated>2024-12-17T15:21:59Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* How to Create a Mod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [https://example.com/dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
1. Find the ID of the player in your mod database.&lt;br /&gt;
2. Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
1. Find the ID of the team in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
1. Find the ID of the competition in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Sponsor Logo ===&lt;br /&gt;
1. Find the ID of the sponsor in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the sponsor's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;sponsors&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=56</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=56"/>
		<updated>2024-12-14T12:50:56Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Recruit Staff Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introduction =&lt;br /&gt;
Staff members play a crucial role in helping your team succeed. They can contribute by:&lt;br /&gt;
* Improving player progression.&lt;br /&gt;
* Discovering new talents.&lt;br /&gt;
* Helping to prevent and manage injuries.&lt;br /&gt;
&lt;br /&gt;
= Recruit Staff Members =&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;⚠ Please note: It is not possible to recruit staff members for your national team at the moment.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To recruit new staff members, you have two options:&lt;br /&gt;
* Click on **Staff** and then select **Hire**.&lt;br /&gt;
* Alternatively, go to **Search** and then select **Persons**.&lt;br /&gt;
&lt;br /&gt;
Once you're in the recruitment menu, you can apply filters for the specific type of job you want to recruit for.  &lt;br /&gt;
&lt;br /&gt;
[[File:Hire_staff_filters.png|none|350px|alt=Add filters to find the perfect staff|How to add filters to find a specific staff type]]&lt;br /&gt;
&lt;br /&gt;
Once you found the perfect match, just click on his/her profile and try to send a contract! (You can also right click the name and click Offer Contract).&lt;br /&gt;
&lt;br /&gt;
A staff member can have 2 jobs (one club and one national teams). It is not possible to buy a staff member from another team so you will need them to be Free Agent to recruit them.&lt;br /&gt;
&lt;br /&gt;
If a person has &amp;quot;Coach&amp;quot; as a preferred job, it doesn't mean they could not be interested in an assistant coach position. You can double check their preferences on their profile or just try your luck!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=55</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=55"/>
		<updated>2024-12-14T12:49:57Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introduction =&lt;br /&gt;
Staff members play a crucial role in helping your team succeed. They can contribute by:&lt;br /&gt;
* Improving player progression.&lt;br /&gt;
* Discovering new talents.&lt;br /&gt;
* Helping to prevent and manage injuries.&lt;br /&gt;
&lt;br /&gt;
= Recruit Staff Members =&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;⚠ Please note: It is not possible to recruit staff members for your national team at the moment.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To recruit new staff members, you have two options:&lt;br /&gt;
* Click on **Staff** and then select **Hire**.&lt;br /&gt;
* Alternatively, go to **Search** and then select **Persons**.&lt;br /&gt;
&lt;br /&gt;
Once you're in the recruitment menu, you can apply filters for the specific type of job you want to recruit for.  &lt;br /&gt;
&lt;br /&gt;
[[File:Hire_staff_filters.png|none|350px|alt=Add filters to find the perfect staff|How to add filters to find a specific staff type]]&lt;br /&gt;
&lt;br /&gt;
Once you found the perfect match, just click on his/her profile and try to send a contract! (You can also right click the name and click Offer Contract).&lt;br /&gt;
&lt;br /&gt;
A staff member can have 2 jobs (one club and one national teams). It is not possible to buy a staff member from another team so you will need them to be Free Agent to recruit them.&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=54</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=54"/>
		<updated>2024-12-14T12:48:25Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Recruit Staff Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introduction =&lt;br /&gt;
Staff members play a crucial role in helping your team succeed. They can contribute by:&lt;br /&gt;
* Improving player progression.&lt;br /&gt;
* Discovering new talents.&lt;br /&gt;
* Helping to prevent and manage injuries.&lt;br /&gt;
&lt;br /&gt;
= Recruit Staff Members =&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;⚠ Please note: It is not possible to recruit staff members for your national team at the moment.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To recruit new staff members, you have two options:&lt;br /&gt;
* Click on **Staff** and then select **Hire**.&lt;br /&gt;
* Alternatively, go to **Search** and then select **Persons**.&lt;br /&gt;
&lt;br /&gt;
Once you're in the recruitment menu, you can apply filters for the specific type of job you want to recruit for.  &lt;br /&gt;
&lt;br /&gt;
[[File:Hire_staff_filters.png|none|350px|alt=Add filters to find the perfect staff|How to add filters to find a specific staff type]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Hire_staff_filters.png&amp;diff=53</id>
		<title>File:Hire staff filters.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Hire_staff_filters.png&amp;diff=53"/>
		<updated>2024-12-14T12:48:03Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=52</id>
		<title>Staff</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Staff&amp;diff=52"/>
		<updated>2024-12-14T12:47:26Z</updated>

		<summary type="html">&lt;p&gt;Victor: Created page with &amp;quot;= Introduction = Staff members play a crucial role in helping your team succeed. They can contribute by: * Improving player progression. * Discovering new talents. * Helping to prevent and manage injuries.  = Recruit Staff Members = &amp;lt;div style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;⚠ Please note: It is not possible to recruit staff members for your national team at the moment.&amp;lt;/div&amp;gt;  To recruit new staff members, you have two options: * Click on **Staff** and then select **H...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introduction =&lt;br /&gt;
Staff members play a crucial role in helping your team succeed. They can contribute by:&lt;br /&gt;
* Improving player progression.&lt;br /&gt;
* Discovering new talents.&lt;br /&gt;
* Helping to prevent and manage injuries.&lt;br /&gt;
&lt;br /&gt;
= Recruit Staff Members =&lt;br /&gt;
&amp;lt;div style=&amp;quot;color: red; font-weight: bold;&amp;quot;&amp;gt;⚠ Please note: It is not possible to recruit staff members for your national team at the moment.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To recruit new staff members, you have two options:&lt;br /&gt;
* Click on **Staff** and then select **Hire**.&lt;br /&gt;
* Alternatively, go to **Search** and then select **Persons**.&lt;br /&gt;
&lt;br /&gt;
Once you're in the recruitment menu, you can apply filters for the specific type of job you want to recruit for.  &lt;br /&gt;
&lt;br /&gt;
[[File:Hire_staff_filters.png|none|200px|alt=Add filters to find the perfect staff|How to add filters to find a specific staff type]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=51</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=51"/>
		<updated>2024-12-14T12:42:10Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Your team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Dataeditor|Dataeditor]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
* [[Attributes_Coach|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Scouting|Scouting]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Staff|Staff]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Players =&lt;br /&gt;
* [[Attributes_Player|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Recruitment&amp;diff=50</id>
		<title>Recruitment</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Recruitment&amp;diff=50"/>
		<updated>2024-12-14T12:29:37Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introduction =&lt;br /&gt;
The recruitment of new players will depend on the league you have selected. Each league has its own recruitment windows, which may include specific rules. For example:&lt;br /&gt;
* Some leagues do not allow renewing contracts between certain dates.&lt;br /&gt;
* Others may limit the number of players you can recruit until the end of the season.&lt;br /&gt;
&lt;br /&gt;
* In the American league:&lt;br /&gt;
** You can recruit Free Agents during the summer.&lt;br /&gt;
** You can trade players or draft picks during the first part of the season.&lt;br /&gt;
* In the rest of the world:&lt;br /&gt;
** Most leagues allow buying out players from other teams.&lt;br /&gt;
** You can also get players on loan.&lt;br /&gt;
&lt;br /&gt;
= USA =&lt;br /&gt;
&lt;br /&gt;
== Exceptions ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Luxury Tax ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Free Agents ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Trades ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
= Rest of the World =&lt;br /&gt;
&lt;br /&gt;
== Free Agents ==&lt;br /&gt;
&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Transfers ==&lt;br /&gt;
Under writing.&lt;br /&gt;
== Loans ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
= Contract Negotiations =&lt;br /&gt;
Under writing.&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Recruitment&amp;diff=49</id>
		<title>Recruitment</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Recruitment&amp;diff=49"/>
		<updated>2024-12-14T12:28:40Z</updated>

		<summary type="html">&lt;p&gt;Victor: Created page with &amp;quot;= Introduction = The recruitment of new players will depend on the league you have selected. Each league has its own recruitment windows, which may include specific rules. For example: * Some leagues do not allow renewing contracts between certain dates. * Others may limit the number of players you can recruit until the end of the season.  Contract types also differ by league: * In the American league:   * You can recruit Free Agents during the summer.   * You can trade...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Introduction =&lt;br /&gt;
The recruitment of new players will depend on the league you have selected. Each league has its own recruitment windows, which may include specific rules. For example:&lt;br /&gt;
* Some leagues do not allow renewing contracts between certain dates.&lt;br /&gt;
* Others may limit the number of players you can recruit until the end of the season.&lt;br /&gt;
&lt;br /&gt;
Contract types also differ by league:&lt;br /&gt;
* In the American league:&lt;br /&gt;
  * You can recruit Free Agents during the summer.&lt;br /&gt;
  * You can trade players or draft picks during the first part of the season.&lt;br /&gt;
* In the rest of the world:&lt;br /&gt;
  * Most leagues allow buying out players from other teams.&lt;br /&gt;
  * You can also get players on loan.&lt;br /&gt;
&lt;br /&gt;
= USA =&lt;br /&gt;
&lt;br /&gt;
== Exceptions ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Luxury Tax ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Free Agents ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Trades ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
= Rest of the World =&lt;br /&gt;
&lt;br /&gt;
== Free Agents ==&lt;br /&gt;
&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
== Transfers ==&lt;br /&gt;
Under writing.&lt;br /&gt;
== Loans ==&lt;br /&gt;
Under writing.&lt;br /&gt;
&lt;br /&gt;
= Contract Negotiations =&lt;br /&gt;
Under writing.&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=48</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=48"/>
		<updated>2024-12-14T12:20:11Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Your team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Dataeditor|Dataeditor]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
* [[Attributes_Coach|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Scouting|Scouting]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Players =&lt;br /&gt;
* [[Attributes_Player|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=47</id>
		<title>Dataeditor</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=47"/>
		<updated>2024-11-18T19:04:29Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Epic Games Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dataeditor =&lt;br /&gt;
&lt;br /&gt;
== Dataeditor ? ==&lt;br /&gt;
&lt;br /&gt;
The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).&lt;br /&gt;
&lt;br /&gt;
== How to start the dataeditor ==&lt;br /&gt;
=== Steam ===&lt;br /&gt;
On Steam you will need to install go in your library and activate the tools at the top.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png|border|alt=Tools|How to display tools on Steam]]&lt;br /&gt;
&lt;br /&gt;
Once ticked, the '''Dataeditor''' will appear in the list and you'll be able to install it and launch it.&lt;br /&gt;
&lt;br /&gt;
=== Epic Games Store ===&lt;br /&gt;
&lt;br /&gt;
On Epic the dataeditor comes already pre-installed with the game. Simply right click on the game in your library and select '''Manage'''.&lt;br /&gt;
[[File:Manage.png|none|200px|alt=Manage|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
On clicked, simply click on the icon to reach the local files.&lt;br /&gt;
&lt;br /&gt;
[[File:Epic_local_files.png|none|200px|alt=Access local files|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
Once in the folder, you will be able to find the '''Dataeditor''' folder and open the '''Dataeditor''' application (by clicking on dataeditor.exe on Windows).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=46</id>
		<title>Dataeditor</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=46"/>
		<updated>2024-11-18T19:04:05Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Epic Games Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dataeditor =&lt;br /&gt;
&lt;br /&gt;
== Dataeditor ? ==&lt;br /&gt;
&lt;br /&gt;
The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).&lt;br /&gt;
&lt;br /&gt;
== How to start the dataeditor ==&lt;br /&gt;
=== Steam ===&lt;br /&gt;
On Steam you will need to install go in your library and activate the tools at the top.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png|border|alt=Tools|How to display tools on Steam]]&lt;br /&gt;
&lt;br /&gt;
Once ticked, the '''Dataeditor''' will appear in the list and you'll be able to install it and launch it.&lt;br /&gt;
&lt;br /&gt;
=== Epic Games Store ===&lt;br /&gt;
&lt;br /&gt;
On Epic the dataeditor comes already pre-installed with the game. Simply right click on the game in your library and select '''Manage'''.&lt;br /&gt;
[[File:Manage.png|center|200px|alt=Manage|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
On clicked, simply click on the icon to reach the local files.&lt;br /&gt;
&lt;br /&gt;
[[File:Epic_local_files.png|center|200px|alt=Access local files|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
Once in the folder, you will be able to find the '''Dataeditor''' folder and open the '''Dataeditor''' application (by clicking on dataeditor.exe on Windows).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=45</id>
		<title>Dataeditor</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=45"/>
		<updated>2024-11-18T19:03:08Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* Epic Games Store */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dataeditor =&lt;br /&gt;
&lt;br /&gt;
== Dataeditor ? ==&lt;br /&gt;
&lt;br /&gt;
The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).&lt;br /&gt;
&lt;br /&gt;
== How to start the dataeditor ==&lt;br /&gt;
=== Steam ===&lt;br /&gt;
On Steam you will need to install go in your library and activate the tools at the top.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png|border|alt=Tools|How to display tools on Steam]]&lt;br /&gt;
&lt;br /&gt;
Once ticked, the '''Dataeditor''' will appear in the list and you'll be able to install it and launch it.&lt;br /&gt;
&lt;br /&gt;
=== Epic Games Store ===&lt;br /&gt;
&lt;br /&gt;
On Epic the dataeditor comes already pre-installed with the game. Simply right click on the game in your library and select '''Manage'''.&lt;br /&gt;
[[File:Manage.png|border|alt=Manage|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
On clicked, simply click on the icon to reach the local files&lt;br /&gt;
&lt;br /&gt;
[[File:Epic_local_files.png|border|alt=Access local files|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
Once in the folder, you will be able to find the '''Dataeditor''' folder and open the '''Dataeditor''' application (by clicking on dataeditor.exe on Windows).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=44</id>
		<title>Dataeditor</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=44"/>
		<updated>2024-11-18T19:02:56Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dataeditor =&lt;br /&gt;
&lt;br /&gt;
== Dataeditor ? ==&lt;br /&gt;
&lt;br /&gt;
The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).&lt;br /&gt;
&lt;br /&gt;
== How to start the dataeditor ==&lt;br /&gt;
=== Steam ===&lt;br /&gt;
On Steam you will need to install go in your library and activate the tools at the top.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png|border|alt=Tools|How to display tools on Steam]]&lt;br /&gt;
&lt;br /&gt;
Once ticked, the '''Dataeditor''' will appear in the list and you'll be able to install it and launch it.&lt;br /&gt;
&lt;br /&gt;
=== Epic Games Store ===&lt;br /&gt;
&lt;br /&gt;
On Epic the dataeditor comes already pre-installed with the game. Simply right click on the game in your library and select '''Manage'''.&lt;br /&gt;
[[File:Manage.png|thumb|alt=Manage|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
On clicked, simply click on the icon to reach the local files&lt;br /&gt;
&lt;br /&gt;
[[File:Epic_local_files.png|thumb|alt=Access local files|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
Once in the folder, you will be able to find the '''Dataeditor''' folder and open the '''Dataeditor''' application (by clicking on dataeditor.exe on Windows).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=43</id>
		<title>Dataeditor</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=43"/>
		<updated>2024-11-18T19:01:13Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* How to start the dataeditor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dataeditor =&lt;br /&gt;
&lt;br /&gt;
== Dataeditor ? ==&lt;br /&gt;
&lt;br /&gt;
The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).&lt;br /&gt;
&lt;br /&gt;
== How to start the dataeditor ==&lt;br /&gt;
=== Steam ===&lt;br /&gt;
On Steam you will need to install go in your library and activate the tools at the top.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png|thumb|alt=Tools|How to display tools on Steam]]&lt;br /&gt;
&lt;br /&gt;
Once ticked, the Dataeditor will appear in the list and you'll be able to install it and launch it.&lt;br /&gt;
&lt;br /&gt;
=== Epic Games Store ===&lt;br /&gt;
&lt;br /&gt;
On Epic the dataeditor comes already pre-installed with the game. Simply right click on the game in your library and select *Manage*.&lt;br /&gt;
[File:Manage.png|thumb|alt=Manage|How to access the local files on Epic]&lt;br /&gt;
&lt;br /&gt;
On clicked, simply click on the icon to reach the local files&lt;br /&gt;
&lt;br /&gt;
[[File:Epic_local_files.png|thumb|alt=Access local files|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
Once in the folder, you will be able to find the &amp;quot;Dataeditor&amp;quot; folder and open the Dataeditor application (by clicking on dataeditor.exe on Windows).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=42</id>
		<title>Dataeditor</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Dataeditor&amp;diff=42"/>
		<updated>2024-11-18T19:00:56Z</updated>

		<summary type="html">&lt;p&gt;Victor: Created page with &amp;quot;= Dataeditor =  == Dataeditor ? ==  The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).  == How to start the dataeditor == === Steam === On Steam you will need to install go in your library and activate the tools at the top.  How to display tools on Steam  Once ticked, the Dataeditor will appear in the list and you'll be able to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Dataeditor =&lt;br /&gt;
&lt;br /&gt;
== Dataeditor ? ==&lt;br /&gt;
&lt;br /&gt;
The dataeditor is a free tool provided with the game which allows you to edit the databases and create your own [Modding|Mods] (edit players, teams, leagues...).&lt;br /&gt;
&lt;br /&gt;
== How to start the dataeditor ==&lt;br /&gt;
=== Steam ===&lt;br /&gt;
On Steam you will need to install go in your library and activate the tools at the top.&lt;br /&gt;
&lt;br /&gt;
[[File:Tools.png|thumb|alt=Tools|How to display tools on Steam]]&lt;br /&gt;
&lt;br /&gt;
Once ticked, the Dataeditor will appear in the list and you'll be able to install it and launch it.&lt;br /&gt;
&lt;br /&gt;
=== Epic Games Store ===&lt;br /&gt;
&lt;br /&gt;
On Epic the dataeditor comes already pre-installed with the game. Simply right click on the game in your library and select *Manage*.&lt;br /&gt;
[[File:Manage.png|thumb|alt=Manage|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
On clicked, simply click on the icon to reach the local files&lt;br /&gt;
&lt;br /&gt;
[[File:Epic_local_files.png|thumb|alt=Access local files|How to access the local files on Epic]]&lt;br /&gt;
&lt;br /&gt;
Once in the folder, you will be able to find the &amp;quot;Dataeditor&amp;quot; folder and open the Dataeditor application (by clicking on dataeditor.exe on Windows).&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Epic_local_files.png&amp;diff=41</id>
		<title>File:Epic local files.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Epic_local_files.png&amp;diff=41"/>
		<updated>2024-11-18T18:59:58Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Manage.png&amp;diff=40</id>
		<title>File:Manage.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Manage.png&amp;diff=40"/>
		<updated>2024-11-18T18:58:28Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Tools.png&amp;diff=39</id>
		<title>File:Tools.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Tools.png&amp;diff=39"/>
		<updated>2024-11-18T18:55:34Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=38</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=38"/>
		<updated>2024-11-12T11:30:31Z</updated>

		<summary type="html">&lt;p&gt;Victor: /* How to Create a Mod */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [https://example.com/dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* '''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
1. Find the ID of the player in your mod database.&lt;br /&gt;
2. Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
1. Find the ID of the team in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
1. Find the ID of the competition in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=37</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=37"/>
		<updated>2024-11-12T11:30:09Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* '''Steam Workshop mods''' - Created by the community and available for download on Steam.&lt;br /&gt;
* '''Local mods''' - Made using the [https://example.com/dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
'''Please note that modding by the community is not yet supported on Epic Games Store versions.'''&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click '''Subscribe''' on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* ['''Windows:''' C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* '''MacOS:''' /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click '''Duplicate Default Mod''' to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
1. Find the ID of the player in your mod database.&lt;br /&gt;
2. Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
1. Find the ID of the team in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
1. Find the ID of the competition in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click '''Publish''' on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=36</id>
		<title>Modding</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Modding&amp;diff=36"/>
		<updated>2024-11-12T11:28:17Z</updated>

		<summary type="html">&lt;p&gt;Victor: Created page with &amp;quot;= Modding in Pro Basketball Manager =  == What is a Mod? == A mod is a database modified by the community, which may include updates or new additions to: * Players * Teams * Leagues * Staff * Injury types Mods can also contain new graphical assets, such as team and league logos or player and staff photos.  There are two types of mods: * [b]Steam Workshop mods[/b] - Created by the community and available for download on Steam. * [b]Local mods[/b] - Made using the [https:/...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Modding in Pro Basketball Manager =&lt;br /&gt;
&lt;br /&gt;
== What is a Mod? ==&lt;br /&gt;
A mod is a database modified by the community, which may include updates or new additions to:&lt;br /&gt;
* Players&lt;br /&gt;
* Teams&lt;br /&gt;
* Leagues&lt;br /&gt;
* Staff&lt;br /&gt;
* Injury types&lt;br /&gt;
Mods can also contain new graphical assets, such as team and league logos or player and staff photos.&lt;br /&gt;
&lt;br /&gt;
There are two types of mods:&lt;br /&gt;
* [b]Steam Workshop mods[/b] - Created by the community and available for download on Steam.&lt;br /&gt;
* [b]Local mods[/b] - Made using the [https://example.com/dataeditor Dataeditor].&lt;br /&gt;
&lt;br /&gt;
[b]Please note that modding by the community is not yet supported on Epic Games Store versions.[/b]&lt;br /&gt;
&lt;br /&gt;
== How to Install a Mod ==&lt;br /&gt;
To install a mod:&lt;br /&gt;
# Go to the Steam Workshop page for Pro Basketball Manager.&lt;br /&gt;
# Click [b]Subscribe[/b] on the mod you want to download.&lt;br /&gt;
# Confirm that Steam has downloaded the mod, then restart the game.&lt;br /&gt;
&lt;br /&gt;
The mod will now be available when starting a new career. By default, the game includes a &amp;quot;default mod&amp;quot; maintained by the developers. This official mod is updated with each game update. It’s recommended not to edit it directly, as it will be overwritten with every update.&lt;br /&gt;
&lt;br /&gt;
== How to Use a Mod ==&lt;br /&gt;
To apply a mod, you need to start a [[[New_career|new career]]. It is not possible to change mods within an existing career.&lt;br /&gt;
&lt;br /&gt;
== How to Create a Mod ==&lt;br /&gt;
Local mods are stored in the game directory:&lt;br /&gt;
* [b]Windows:[/b] C:/Users/(your name)/AppData/LocalLow/Umix Studios/Pro Basketball Manager (version)/Mods&lt;br /&gt;
* [b]MacOS:[/b] /Users/(your name)/Library/Application Support/com.UmixStudios.ProBasketballManager(version number)/Mods&lt;br /&gt;
&lt;br /&gt;
To create a new mod:&lt;br /&gt;
# Open the game or [[Dataeditor|Dataeditor]].&lt;br /&gt;
# Click [b]Duplicate Default Mod[/b] to create a copy you can edit.&lt;br /&gt;
# Use the [[Dataeditor|Dataeditor]] to make any changes to the database.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Player Photo ===&lt;br /&gt;
1. Find the ID of the player in your mod database.&lt;br /&gt;
2. Save the photo as a PNG file with the player's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;player_faces&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Team Logo ===&lt;br /&gt;
1. Find the ID of the team in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the team’s ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;team_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to Add or Change a Competition Logo ===&lt;br /&gt;
1. Find the ID of the competition in your mod database.&lt;br /&gt;
2. Save the logo as a PNG file with the competition's ID as the filename.&lt;br /&gt;
3. Place the file in the &amp;quot;league_logos&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
== How to Publish a Mod ==&lt;br /&gt;
When you’re ready to publish:&lt;br /&gt;
# Open the game and go to the Modding page.&lt;br /&gt;
# Click [b]Publish[/b] on the mod you want to upload to Steam Workshop.&lt;br /&gt;
# You will need to accept the latest terms and conditions on Steam for your mod to be publicly visible&lt;br /&gt;
&lt;br /&gt;
This will make your mod available for other players to download and use. Happy modding!&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=35</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=35"/>
		<updated>2024-11-12T11:23:15Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Dataeditor|Dataeditor]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
* [[Attributes_Coach|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Players =&lt;br /&gt;
* [[Attributes_Player|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=34</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=34"/>
		<updated>2024-10-27T09:18:58Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
* [[Attributes_Coach|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Players =&lt;br /&gt;
* [[Attributes_Player|Attributes]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=33</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Main_Page&amp;diff=33"/>
		<updated>2024-10-27T09:18:15Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the ultimate resource for all things related to &amp;lt;strong&amp;gt;Pro Basketball Manager&amp;lt;/strong&amp;gt;! Whether you’re a seasoned virtual coach or new to the world of basketball management, this wiki is here to guide you through every aspect of our games.&lt;br /&gt;
&lt;br /&gt;
This wiki is designed to be your comprehensive guide to the Pro Basketball Manager series, providing detailed information, strategies, and tips to enhance your gaming experience. Many features are shared between versions and we'll try to update every year if any change has been made to the game engine.&lt;br /&gt;
&lt;br /&gt;
= Links =&lt;br /&gt;
* [https://discord.gg/G5qzSR7jzD Discord server]&lt;br /&gt;
* [https://www.instagram.com/probasketmanager/ Instagram]&lt;br /&gt;
&lt;br /&gt;
= Versions =&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Home =&lt;br /&gt;
* [[New_career|New Career]]&lt;br /&gt;
* [[Modding|Modding]]&lt;br /&gt;
* [[Settings|Settings]]&lt;br /&gt;
* [[First_steps_in_your_career|First Steps in Your Career]]&lt;br /&gt;
&lt;br /&gt;
= Your coach =&lt;br /&gt;
* [[Search_for_a_new_team|Search for a New Team]]&lt;br /&gt;
&lt;br /&gt;
= Your team =&lt;br /&gt;
* [[Tactics|Tactics]]&lt;br /&gt;
* [[Play_creation|Play creation]]&lt;br /&gt;
* [[National_team_selection|National Team Selection]]&lt;br /&gt;
* [[Recruitment|Recruitment]]&lt;br /&gt;
* [[Facilities|Facilities]]&lt;br /&gt;
* [[Sponsors|Sponsors]]&lt;br /&gt;
* [[Training|Training]]&lt;br /&gt;
* [[Finances|Finances]]&lt;br /&gt;
* [[Draft|Draft]]&lt;br /&gt;
* [[Youth_teams|Youth Teams]]&lt;br /&gt;
&lt;br /&gt;
= Games =&lt;br /&gt;
* [[3D_Games|3D Games]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=32</id>
		<title>Facilities</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=32"/>
		<updated>2024-10-23T21:11:53Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 3D Facilities Management =&lt;br /&gt;
&lt;br /&gt;
Starting from Pro Basketball Manager 2025, the '''3D Facilities Management''' feature in PBM allows players to customize and upgrade their club's infrastructure, significantly impacting finances and player development. Players can choose from '''13 different buildings''', each with upgradeable levels and unique benefits.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yPtpSeiZMHA Watch the introduction video here]&lt;br /&gt;
&lt;br /&gt;
Each building can be upgraded to higher levels, unlocking additional benefits. Players should strategically invest in upgrades based on their club's current needs and long-term goals.&lt;br /&gt;
&lt;br /&gt;
== Available Buildings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Facilities.jpg|thumb|alt=Facilities|view of the facilities]]&lt;br /&gt;
&lt;br /&gt;
* '''Arena:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases the number of seats you can potentially build in the arena, but higher levels come with increased maintenance costs.&lt;br /&gt;
&lt;br /&gt;
* '''Offices:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases scouting speed, scouting reliability, and the amount of money sponsors will offer.&lt;br /&gt;
&lt;br /&gt;
[[File:Offices.png|thumb|alt=Offices|Bonuses]]&lt;br /&gt;
&lt;br /&gt;
* '''Museum:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income, allowing you to earn money over time without additional effort.&lt;br /&gt;
&lt;br /&gt;
* '''Youth Academy:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases the average potential of new players in the youth team, their individual potential, and the speed at which they develop.&lt;br /&gt;
&lt;br /&gt;
* '''Parking:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases attendance at home games and generates a small income.&lt;br /&gt;
&lt;br /&gt;
[[File:Parking.png|thumb|alt=Offices|Bonuses]]&lt;br /&gt;
&lt;br /&gt;
* '''VIP Room:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates income, providing additional revenue for your club.&lt;br /&gt;
&lt;br /&gt;
[[File:Viproom.png|thumb|alt=Offices|Bonuses]]&lt;br /&gt;
* '''Training Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Improves player progression, enhancing player skills and abilities.&lt;br /&gt;
&lt;br /&gt;
* '''Bars:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as sandwiches starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Shops:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as shirts starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Medical Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Reduces injuries and recovery time for players, allowing them to return to the game faster.&lt;br /&gt;
&lt;br /&gt;
* '''Esport Center:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income and increases fan satisfaction, enhancing your club's reputation.&lt;br /&gt;
&lt;br /&gt;
* '''Energy Production:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Develops your own energy, increasing fan satisfaction and generating passive income.&lt;br /&gt;
&lt;br /&gt;
* '''Public Transportation:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Enhances access to your games, increasing home game attendance (ranging from a bus stop to an airport).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Conclusion == &lt;br /&gt;
The 3D Facilities Management feature provides players with unprecedented control over their club’s development. By selecting and upgrading various buildings, players can tailor their club's strategy for success both on and off the court.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [https://pro-basketball-manager.com/2024/07/22/sponsors/ Developer Blog]&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Viproom.png&amp;diff=31</id>
		<title>File:Viproom.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Viproom.png&amp;diff=31"/>
		<updated>2024-10-23T21:11:43Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Parking.png&amp;diff=30</id>
		<title>File:Parking.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Parking.png&amp;diff=30"/>
		<updated>2024-10-23T21:10:49Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=29</id>
		<title>Facilities</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=29"/>
		<updated>2024-10-23T21:10:00Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 3D Facilities Management =&lt;br /&gt;
&lt;br /&gt;
Starting from Pro Basketball Manager 2025, the '''3D Facilities Management''' feature in PBM allows players to customize and upgrade their club's infrastructure, significantly impacting finances and player development. Players can choose from '''13 different buildings''', each with upgradeable levels and unique benefits.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yPtpSeiZMHA Watch the introduction video here]&lt;br /&gt;
&lt;br /&gt;
Each building can be upgraded to higher levels, unlocking additional benefits. Players should strategically invest in upgrades based on their club's current needs and long-term goals.&lt;br /&gt;
&lt;br /&gt;
== Available Buildings ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Facilities.jpg|thumb|alt=Facilities|view of the facilities]]&lt;br /&gt;
&lt;br /&gt;
* '''Arena:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases the number of seats you can potentially build in the arena, but higher levels come with increased maintenance costs.&lt;br /&gt;
&lt;br /&gt;
* '''Offices:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases scouting speed, scouting reliability, and the amount of money sponsors will offer.&lt;br /&gt;
&lt;br /&gt;
[[File:Offices.png|thumb|alt=Offices|Bonuses]]&lt;br /&gt;
&lt;br /&gt;
* '''Museum:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income, allowing you to earn money over time without additional effort.&lt;br /&gt;
&lt;br /&gt;
* '''Youth Academy:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases the average potential of new players in the youth team, their individual potential, and the speed at which they develop.&lt;br /&gt;
&lt;br /&gt;
* '''Parking:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases attendance at home games and generates a small income.&lt;br /&gt;
&lt;br /&gt;
* '''VIP Room:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates income, providing additional revenue for your club.&lt;br /&gt;
&lt;br /&gt;
* '''Training Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Improves player progression, enhancing player skills and abilities.&lt;br /&gt;
&lt;br /&gt;
* '''Bars:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as sandwiches starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Shops:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as shirts starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Medical Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Reduces injuries and recovery time for players, allowing them to return to the game faster.&lt;br /&gt;
&lt;br /&gt;
* '''Esport Center:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income and increases fan satisfaction, enhancing your club's reputation.&lt;br /&gt;
&lt;br /&gt;
* '''Energy Production:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Develops your own energy, increasing fan satisfaction and generating passive income.&lt;br /&gt;
&lt;br /&gt;
* '''Public Transportation:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Enhances access to your games, increasing home game attendance (ranging from a bus stop to an airport).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Conclusion == &lt;br /&gt;
The 3D Facilities Management feature provides players with unprecedented control over their club’s development. By selecting and upgrading various buildings, players can tailor their club's strategy for success both on and off the court.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [https://pro-basketball-manager.com/2024/07/22/sponsors/ Developer Blog]&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=File:Offices.png&amp;diff=28</id>
		<title>File:Offices.png</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=File:Offices.png&amp;diff=28"/>
		<updated>2024-10-23T21:09:36Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=27</id>
		<title>Facilities</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=27"/>
		<updated>2024-10-23T21:08:10Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 3D Facilities Management =&lt;br /&gt;
&lt;br /&gt;
Starting from Pro Basketball Manager 2025, the '''3D Facilities Management''' feature in PBM allows players to customize and upgrade their club's infrastructure, significantly impacting finances and player development. Players can choose from '''13 different buildings''', each with upgradeable levels and unique benefits.&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yPtpSeiZMHA Watch the introduction video here]&lt;br /&gt;
&lt;br /&gt;
Each building can be upgraded to higher levels, unlocking additional benefits. Players should strategically invest in upgrades based on their club's current needs and long-term goals.&lt;br /&gt;
&lt;br /&gt;
== Available Buildings ==&lt;br /&gt;
&lt;br /&gt;
* '''Arena:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases the number of seats you can potentially build in the arena, but higher levels come with increased maintenance costs.&lt;br /&gt;
&lt;br /&gt;
* '''Offices:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases scouting speed, scouting reliability, and the amount of money sponsors will offer.&lt;br /&gt;
&lt;br /&gt;
* '''Museum:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income, allowing you to earn money over time without additional effort.&lt;br /&gt;
&lt;br /&gt;
* '''Youth Academy:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases the average potential of new players in the youth team, their individual potential, and the speed at which they develop.&lt;br /&gt;
&lt;br /&gt;
* '''Parking:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases attendance at home games and generates a small income.&lt;br /&gt;
&lt;br /&gt;
* '''VIP Room:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates income, providing additional revenue for your club.&lt;br /&gt;
&lt;br /&gt;
* '''Training Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Improves player progression, enhancing player skills and abilities.&lt;br /&gt;
&lt;br /&gt;
* '''Bars:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as sandwiches starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Shops:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as shirts starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Medical Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Reduces injuries and recovery time for players, allowing them to return to the game faster.&lt;br /&gt;
&lt;br /&gt;
* '''Esport Center:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income and increases fan satisfaction, enhancing your club's reputation.&lt;br /&gt;
&lt;br /&gt;
* '''Energy Production:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Develops your own energy, increasing fan satisfaction and generating passive income.&lt;br /&gt;
&lt;br /&gt;
* '''Public Transportation:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Enhances access to your games, increasing home game attendance (ranging from a bus stop to an airport).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Facilities.jpg|thumb|alt=Facilities|view of the facilities]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Conclusion == &lt;br /&gt;
The 3D Facilities Management feature provides players with unprecedented control over their club’s development. By selecting and upgrading various buildings, players can tailor their club's strategy for success both on and off the court.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [https://pro-basketball-manager.com/2024/07/22/sponsors/ Developer Blog]&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=26</id>
		<title>Facilities</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=26"/>
		<updated>2024-10-23T21:06:17Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 3D Facilities Management =&lt;br /&gt;
&lt;br /&gt;
Starting from Pro Basketball Manager 2025, the '''3D Facilities Management''' feature in PBM allows players to customize and upgrade their club's infrastructure, significantly impacting finances and player development. Players can choose from '''13 different buildings''', each with upgradeable levels and unique benefits.&lt;br /&gt;
&lt;br /&gt;
Each building can be upgraded to higher levels, unlocking additional benefits. Players should strategically invest in upgrades based on their club's current needs and long-term goals.&lt;br /&gt;
&lt;br /&gt;
== Available Buildings ==&lt;br /&gt;
&lt;br /&gt;
* '''Arena:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases the number of seats you can potentially build in the arena, but higher levels come with increased maintenance costs.&lt;br /&gt;
&lt;br /&gt;
* '''Offices:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases scouting speed, scouting reliability, and the amount of money sponsors will offer.&lt;br /&gt;
&lt;br /&gt;
* '''Museum:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income, allowing you to earn money over time without additional effort.&lt;br /&gt;
&lt;br /&gt;
* '''Youth Academy:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases the average potential of new players in the youth team, their individual potential, and the speed at which they develop.&lt;br /&gt;
&lt;br /&gt;
* '''Parking:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases attendance at home games and generates a small income.&lt;br /&gt;
&lt;br /&gt;
* '''VIP Room:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates income, providing additional revenue for your club.&lt;br /&gt;
&lt;br /&gt;
* '''Training Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Improves player progression, enhancing player skills and abilities.&lt;br /&gt;
&lt;br /&gt;
* '''Bars:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as sandwiches starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Shops:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as shirts starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Medical Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Reduces injuries and recovery time for players, allowing them to return to the game faster.&lt;br /&gt;
&lt;br /&gt;
* '''Esport Center:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income and increases fan satisfaction, enhancing your club's reputation.&lt;br /&gt;
&lt;br /&gt;
* '''Energy Production:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Develops your own energy, increasing fan satisfaction and generating passive income.&lt;br /&gt;
&lt;br /&gt;
* '''Public Transportation:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Enhances access to your games, increasing home game attendance (ranging from a bus stop to an airport).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Facilities.jpg|thumb|alt=Facilities|view of the facilities]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Conclusion == &lt;br /&gt;
The 3D Facilities Management feature provides players with unprecedented control over their club’s development. By selecting and upgrading various buildings, players can tailor their club's strategy for success both on and off the court.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [https://pro-basketball-manager.com/2024/07/22/sponsors/ Developer Blog]&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
	<entry>
		<id>http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=25</id>
		<title>Facilities</title>
		<link rel="alternate" type="text/html" href="http://guide.pro-basketball-manager.com/index.php?title=Facilities&amp;diff=25"/>
		<updated>2024-10-23T21:05:34Z</updated>

		<summary type="html">&lt;p&gt;Victor: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= 3D Facilities Management =&lt;br /&gt;
&lt;br /&gt;
Starting from Pro Basketball Manager 2025, the '''3D Facilities Management''' feature in PBM allows players to customize and upgrade their club's infrastructure, significantly impacting finances and player development. Players can choose from '''13 different buildings''', each with upgradeable levels and unique benefits.&lt;br /&gt;
&lt;br /&gt;
Each building can be upgraded to higher levels, unlocking additional benefits. Players should strategically invest in upgrades based on their club's current needs and long-term goals.&lt;br /&gt;
&lt;br /&gt;
== Available Buildings ==&lt;br /&gt;
&lt;br /&gt;
* '''Arena:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases the number of seats you can potentially build in the arena, but higher levels come with increased maintenance costs.&lt;br /&gt;
&lt;br /&gt;
* '''Offices:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases scouting speed, scouting reliability, and the amount of money sponsors will offer.&lt;br /&gt;
&lt;br /&gt;
* '''Museum:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income, allowing you to earn money over time without additional effort.&lt;br /&gt;
&lt;br /&gt;
* '''Youth Academy:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases the average potential of new players in the youth team, their individual potential, and the speed at which they develop.&lt;br /&gt;
&lt;br /&gt;
* '''Parking:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Increases attendance at home games and generates a small income.&lt;br /&gt;
&lt;br /&gt;
* '''VIP Room:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates income, providing additional revenue for your club.&lt;br /&gt;
&lt;br /&gt;
* '''Training Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Improves player progression, enhancing player skills and abilities.&lt;br /&gt;
&lt;br /&gt;
* '''Bars:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as sandwiches starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Shops:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Each level increases sales and unlocks additional items, such as shirts starting from level 3.&lt;br /&gt;
&lt;br /&gt;
* '''Medical Center:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Reduces injuries and recovery time for players, allowing them to return to the game faster.&lt;br /&gt;
&lt;br /&gt;
* '''Esport Center:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Generates passive income and increases fan satisfaction, enhancing your club's reputation.&lt;br /&gt;
&lt;br /&gt;
* '''Energy Production:'''&lt;br /&gt;
  * Levels: 3&lt;br /&gt;
  * Description: Develops your own energy, increasing fan satisfaction and generating passive income.&lt;br /&gt;
&lt;br /&gt;
* '''Public Transportation:'''&lt;br /&gt;
  * Levels: 5&lt;br /&gt;
  * Description: Enhances access to your games, increasing home game attendance (ranging from a bus stop to an airport).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:facilities.jpeg|thumb|alt=Facilities|view of the facilities]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Conclusion == &lt;br /&gt;
The 3D Facilities Management feature provides players with unprecedented control over their club’s development. By selecting and upgrading various buildings, players can tailor their club's strategy for success both on and off the court.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Links ===&lt;br /&gt;
* [https://pro-basketball-manager.com/2024/07/22/sponsors/ Developer Blog]&lt;br /&gt;
* [[Pro_Basketball_Manager_2025|Pro Basketball Manager 2025]]&lt;/div&gt;</summary>
		<author><name>Victor</name></author>
	</entry>
</feed>